Our Awesome
Speakers.

On stage we will dive deep in to the world of Paradox.

Speakers updated frequently

PDXCON Speaker

Fredrik Wester

CEO
Paradox Interactive
About

Since 2003, Wester has built Paradox from a 7-man studio to an international publisher with over 200 employees and another 10 partner companies (200 people) making games on contract. Wester has been in leading positions at Paradox for 13 years and acted as CEO & President for the past 8 years. He holds a number of board positions in startup companies and is also an active investor and advisor in the gaming, tech and media industries.

PDXCON Speaker

Susana Meza Graham

COO
Paradox interactive
PDXCON Speaker

Shams Jorjani

VP Business Development
Paradox Interactive
About

Shams has been at Paradox for over 8 years and is the VP of Business Development at Paradox - Which includes the games portfolio and new fun business ventures. So his job is to find the smartest, coolest, weirdest niche games out there and explore business opportunities that go with.

Remember - a game for everyone is a game for no-one!

PDXCON Speaker

Johan Andersson

EVP Creative Director
Paradox Development Studio
About

Johan is currently in charge of the Game Directors at Paradox, and is one of the original founders of the company. He's been with the studio since the start, and has been behind series like Europa Universalis, Crusader Kings, Victoria, Hearts of Iron & Stellaris.

PDXCON Speaker

Dan Lind

Game Director
Paradox Development Studio
About

Currently game director for Hearts of Iron, but my first work at paradox was on Europa Universalis III 10 years ago now. Since then I have worked on a lot of our titles in some capacity. Victoria II still has a warm place in my heart as does Rome :)

PDXCON Speaker

Susan McBeth

Senior Community Manager
Paradox Interactive
About

Martian wrangler, Spiritualist Militarist Starfish and destroyer of worlds! Susie community manages Surviving Mars and Stellaris, streams every week for Paradox and runs operations on the Community Team. She is Space mad, and also loves tea, quite a lot!

PDXCON Speaker

Henrik Fåhraeus

Game Director
Paradox Development Studio
  • Forum icon Doomdark
About

I started at Paradox back in 2001 and have worked on most internally developed titles ever since, in varying capacities (scripter, programmer, project lead, and/or designer.) After designing and co-designing several games and expansions (notably Hearts of Iron, Crusader Kings and Crusader Kings II), I became the Game Director of the studio in June 2014.

PDXCON Speaker

John Hargelid

Chief Information Officer
About

John's role on the management team is to drive the digital strategy and player experience outside of the games. He was behind the very first Paradox Account, and has since its inception followed the growth of the Paradox community working both in studio and publishing roles. Today the teams are servicing more than 7 million player accounts, a k a Paradoxians.

PDXCON Speaker

Jake Leiper-Ritchie

Game Director
Paradox Development Studio
About

I am Jake, known more commonly throughout the digital world as "DDRJake", the Game Director for Europa Universalis IV. When I'm not commanding the vision for our games I'm out tasting whiskies or pounding the dance mats at the local arcade, preferably not at the same time.

PDXCON Speaker

Chris King

Game Director
Paradox Development Studio
  • Forum icon King
PDXCON Speaker

Mattias Lilja

Chief Product Officer
About

Starting as a producer and growing with the company Mattias now leads the talents at Paradox publishing and studios to even brighter futures.

PDXCON Speaker

Niki Ali

Producer
Paradox Interactive
  • Forum icon Niki
About

Niki, associate producer from Holland that currently works on Surviving Mars, Steel Division and an unannounced project.

PDXCON Speaker

Daniel Moregård

Game Designer
Paradox Development Studio
PDXCON Speaker

Sebastian Borg

QA
Paradox Development Studio
About

Hello, Sebastian here, known to some as Katz. I have been at the company for about 1.5 years, and more specifically at the paradox development studio. I work as a QA and have been more or less in touch with all parts of the QA for the different projects we have in the studio.

PDXCON Speaker

Caroline Lagerqvist

People and Performance Specialist
Paradox Interactive
About

I´ve been working at Paradox for three years as a People & Performance Specialist. My job is to make Paradox a company where outstanding people thrive and accomplish phenomenal results together. Come talk to me at PdxCon if you want to know more about working at Paradox.

PDXCON Speaker

Zeke Lugmair

Community Manager
Paradox Interactive
About

My name is Zeke Lugmair, I've spent roughly 7 years in the games industry, five of which has been spent right here at Paradox! Starting in the lovely PDS QA team I have since moved into marketing as a community manager since the greatest thing about this industry is you lovely people and I already spent unhealthy amounts of time on reddit before I was paid to do so..

PDXCON Speaker

Anders Carlsson

Marketing Producer
Paradox interactive
PDXCON Speaker

Daniel Goldberg

VP Marketing
Paradox Interactive
PDXCON Speaker

Ilya Nikitin

Programmer
Paradox Development Studio
  • Forum icon ARMORIOS
About

I am the one coming from cold, grim, and dark Russia to bring you some real fun.

PDXCON Speaker

Björn Blomberg

Community Manager
Paradox Development Studio
PDXCON Speaker

Björn Iversen

Audio Director
Paradox Interactive
About

Björn Iversen is our Audio Director were his main responbility is to ensure the best sounding experience for our PDS games. It is all from recording book pages to Voice Actors and smashing various objects in the office to create some really cool sounding stuff.

PDXCON Speaker

Kim Nordström

Senior VP of Innovation
PDXCON Speaker

Martin Kullberg

Recruiter
Paradox Interactive
About

3 years at Paradox with overall responsibility of recruitment - making sure that we find and hire people who can help us now and in the future. Big fan of old school, isometric RPG's like Baldurs Gate, Icewind Dale and (lately) Divinity. Also plays a lot of Stellaris.

PDXCON Speaker

Tobias Gustavsson

Head of Music
About

Paradox Head Of Music Tobias Gustavsson is a grammy winning music producer.

Tobias has worked with artists like Britney Spears, Kylie Minogue and Pink to mention a few, Tobias is the head of music at Paradox since August 2017.